||[Jan. 2nd, 2007|04:13 pm]
|||||Cirque du Soleil - Dralion||]|
Last night I was introduced to a card game named Weeds. For those not familiar, the object is to fill your garden with pot plants as soon as possible while dodging weeds, hippies, thieves, cops, and of course, potzilla.
In normal card games, I'm used to the players getting as machiavellian as it takes to make sure they win. But last night I noticed something different going on.
Myself and another player had ganged up on the third early in the game by planting two weeds in her garden and it was obvious she didn't have any weed killer to even start getting rid of them and she was essentially out of the game. My friend felt so bad about this she finally used one of her own weed killers to help this victim out and allow her to participate in the game again. Pretty soon an altruistic mood took over, and finally when one player was a move away from winning, they put a plant in someone else's garden instead to even things up and keep the game going. When it came around to her turn, she put a plant in her friend's garden as well, finally ending the game. Nobody wanted to actually win, and the game didn't end until the person who'd been helped out the most finally won it for the person who deserved to win the most.
I noticed that, instead of trying to win as soon as possible, the players were all trying to keep the game the most neck-and-neck, extend it the longest, maximize fun, social bonding and doing nice things for friends (or anyone, really).
So we played another game and I didn't even know where to begin. I half expected everyone would just start filling each others' gardens, but some semblence of competition took place. Finally as the game was ending it came down to my turn, I only had one spot to fill and nothing but pot plants in my hand. There was no possible move I could have made at that moment except to win the game. But my opponents were all a card or two away from filling their gardens as well, so i just threw my hand down and announced that we all win because everyone's gardens were full at once. Everyone laid down their hands too, nothing but pot plants, hippies and excess weed killer. The crop this year was so amazing we even had enough spare plants to go around for the skeevy hippies!! (and the cops were off busting the theives and chasing potzilla).
I'm not really sure if this occured more because of the stoner nature of the game itself, or the fact that it was hard-core stoners getting really stoned while playing, but it was unlike any card game I've played before..